(I tried MS FX at a friend’s and the simulation is way way below what we get in FlightGear both in YaSim and JSBSim, no match at all! X-Plane simulation is someway better but IMHO way below FlightGear.) I live in Argentina where upgrading hardware is more expensive than in some other places, yet I was enjoying very much FlightGear with my pretty old system, Quad 6600 2.4 GHz and NVidia 8800GT.Ī few months ago I replaced the graphics card with an NVidia GTX660 and everything is amazing especially with 2.0 scenaries. OpenGL is a very wise choice (thus a hardware-driver requirement) which allows portability to multiple platforms, blame Intel if they don’t respect that standard.Īnd as for the hardware performances, we can down-configure FlightGear to bare wireframe output (yet compatible with 3D Anaglyphic!), I can’t really understand people who’s complaining on that. I think that FlightGear offers all the options and flexibility to use whatever hardware one has handy, except a hair dryer of course, we are talking about flight simulation not “Space Invaders”. Thanks to all the people who work in FlightGear, I really love it. Nanga Parbat, Himalaya, Pakistan seen across the Indus valley: View of the Grand Canyon, USA from high altitude: The Grand Canyon, USA (using dust shader effect): The rendering of light and shade, transition shader effects and snow effects all key on elevation gradients and allow in essence to render the terrain with much more visual detail despite the lack of detailed landcover.ĭesert hill chain near Tabas, Iran, seen from the ground (using Middle-East texture scheme and dust shader effect): However, mountainous regions benefit enormously from the improved elevation mesh resolution. In the absence of CORINE data, improvements in the landcover rendering are not as dramatic, which leaves flat terrain largely comparable to the previous version of the scenery. Combined with regional texture schemes and procedural texturing, an almost photo-realistic effect can often be achieved.Ĭorsica, France seen from above in morning fog (utilizing Mediterranean texture scheme) :ĭetails of Corsica, France in low-level flight with the F-20:įjell lands in Norway (using Scandinavian texture scheme): This makes the visuals both in mountain regions as well as plains much more applealing. The most stunning improvements are found in Europe, where in addition to the increased resolution of the elevation mesh, also the CORINE database provides high resolution landcover data. In general, airport layouts are now improved and updated all over the world, major roads and rivers are drawn to much higher accuracy than previously and the elevation mesh resolution is increased everywhere. – The latest airports (2013.10), maintained by Robin Peel of X-Plane – ViewFinderPanoramas elevation model by Jonathan de Ferranti This FlightGear World Scenery was compiled from:
The new scenery is already available via Terrasync, but it requires a recent version of Flightgear, older versions are not capable of handling the vertex number of the new terrain mesh. Thanks to the efforts of developers in bringing the processing toolchain up to date, the new official scenery with much better resolution than the previous scenery has now been possible. There is practically no manual intervention involved, which means that the scenery team can’t decide what quality the scenery will have at a certain location, that is only determined by the quality of the available data. Using the World Editor, you can create these airfields and upload them to said gateway to make sure these can be included in future builds of this custom scenery.Together with the release of Flightgear 3.0, a new world-wide scenery is now made available!įlightgear’s world scenery is based on large-scale processing of publicly available and GPL compatible geodata. Every airfield having a "TODO" marker behind it does not yet exist in the X-Plane scenery gateway we share to provide airport files. The development repository of this custom scenery contains a textfile called "regions.txt" which includes a list of airports/airfields existing in the currently available regions. There are multiple custom sceneries available for different locations in Germany, see Category:Airports in Germany.Ī custom scenery for multiple locations in Germany can be found here. Hamburger Flugzeugbau HFB 320 Hansa JetĪerospace museums in Germany are for example the Luftwaffe Museum Berlin-Gatow or the Technik Museum Speyer.Some examples of German related aircraft in FlightGear by 2010 include: Most of the designs were from the 20th century, and lately its aerospace industry has been reduced mainly to being part of the international Airbus corporation. Many aircraft are related to Germany, with components produced or engineered at this location.